Having endured countless battles over the years, Amaruhk, once known as a prince among dragons, now rules as a king and has carved out a realm that covers a wide swath of the lower Spiral Peaks and the neighboring Northern Prairies.
Amaruhk has risen to prominence and power through a simple but seemingly inevitable strategy: outlast whatever opposition comes its way. Amaruhk exhibits an at times contradictory blending of traits. On one hand, the dragon's rule is for the fairest and viewed by many as just. On the other hand, it does not tolerate challenges to its rule and strives to meet any opposition to its dominion in honorable combat. Many humans and celestials refer to the dragon as King Amaruhk and believe its rule extends to all of dragonkind.
Scholars note that none of the other monarch dragons are among those who share this belief.
Mythic Earth Warrior
● SUPER REJUVENATE - Active | Blue | 1 Rage
Dragon heals for (30)% of its modified HP over (2) seconds. Duration: 2s.
● RALLY - Toggle | White | .2/sec Rage
While Toggled on, drains (.2) rage per second. While Toggled on, Dragon has (200)% increased breath damage and gains a shield that reduces all incoming damage by (60)%.
● CRUSH ARMOR - Active | Red | 1 Rage
Damages a randomly chosen tower for (75)% of dragons max HP. Restores (1) rage on cast. Cooldown: 6s.
● ELDER SCALES - Passive | White | 0 Rage
Tap to cycle between Flak resist and Beam resist. Gain .5 rage on cast. Flak resist reduces all damage from Flak towers by (50)%. Beam resist reduces all damage from Beam towers by (80)%. Cooldown: 2s.
Design Intent and Strategy:
With an arsenal of damage reduction spells, and a powerful heal, Amaruhk returns to the battlefield as an exceptionally tanky Warrior. Amaruhk’s main offensive spell is Rally. When toggled on, Rally greatly increases its breath damage and grants a massive reduction to incoming damage. It also slowly drains away Amaruhks rage, so be sure to turn it off between islands or when flying over empty islands. Amaruhk’s passive, Elder Scales, is a cycling spell that rotates between resistance to flak towers, and resistance to Crystal Howitzers. Combining this with Rally gives the dragon exceptional tankiness. Whenever Elder Scales is used, it will grant a small amount of rage, try to use the bonus rage to maintain Rally when attacking, but be careful not to switch at a bad time! It’s other offensive spell is Crush Armor, a red projectile that automatically targets and destroys a nearby tower. For sustain, Amaruhk relies on Super Rejuvenate. Use super rejuvenate whenever Amaruhk is missing some health, maintaining high health points is the key to victory. Crown Amaruhk, and ride the King of dragons.