We’ve updated the mechanics around Castle Guards and Castle Defense to make it easier to defend and keep your newly conquered castles.
Here’s what the changes are:
- Conquered castles will now start with level 1 of each infrastructure building. Previously started with 0.
- Castle Guard hiring is now blocked by enemy primarchs if an enemy primarch has over 5k troops. Previously Castle Guard hiring was blocked if there were any enemy primarchs present.
- Increased the troop revive ratio for weaker players that get attacked by stronger players. The buff is only applied to the defender if the defender is attacked at their team’s or ally’s castle. The buff is scaled by the glory penalty the attacker has. The more glory penalty, the more the revive ratio is buffed. The revive ratio buff is capped at 90%.