Sickness besets the host, then Helminn takes control.
Across Atlas, all know the popular nursery rhyme: “Be ye wary of Helminn’s Mirror, look into still water, your image becomes clearer. Up swims Helminn, yes it’s true, before you know it - Helminn is you.” In contemporary times, this rhyme warns against vanity… but the quatrain’s origins warn against the reptilian parasite Helminn’s most terrifying quality - parasitic invasion.
Helminn infests unsuspecting hosts at random and lives in them until she drains them of resources. Sometimes Helminn infests small dogs or rodents but when Helminn gets a hold of a dragon… that’s when she lets loose and has a little fun.
Mythic Dark Hunter
Breeding Pair: Ikti (Level 12), Malok (Level 12)
EXCEED LIMITATIONS - Active | Red | 1 Rage
Dragon dodges all incoming projectiles for (4) seconds. Dragon flies at (25)% of its original speed. Duration 4s. Cooldown: 4s.
CONSUME HOST - Active | Blue | 1 Rage
Drains all Hunter Ammo and restores (10%) of dragon's HP, increased by how much ammo was consumed, up to (60%) of dragon's HP. Increases ammo regeneration by (400%). Duration 2s. Cooldown 6s.
IMPROVED RESISTANCES - Active | White
Cast to switch between Howitzer Resist, Lightning Tower Resist, and Fire Flak Resist. Restores (0.25) rage on cast. Cooldown 1s.
PARASITIC ENHANCEMENT - Passive | Yellow
Passive: Dragon (275)% increased breath damage.
Helminn is a parasitic wyrm that infects a host dragon and pushes its abilities beyond its natural limits.
Helminn’s passive spell, Parasitic Enhancement, greatly boosts the power of normal breath attacks, granting each fireball massively increased damage. With its powerful breath attacks as the main form of offense, Helminn enhances other areas of its host to provide adequate defenses and survivability.
To harden its scales against certain attacks, Helminn employs its Improved Resistances, an adaptive resist spell that restores rage on each use, and provides a Helminn with a powerful resistance to a single type of tower. Try using Improved Restances before you face an island of towers, to gain some rage and prepare against the strongest enemy tower.
When faced with an enemy it can’t resist, Exceed Limitations is a second defensive option that allows Helminn to dodge all incoming attacks and slow down for a short duration. To ensure its survival in dire situations, Consume Host allows Helminn to discard any remaining ammo and convert it to health. After casting Consume Host Helminn’s ammo is regenerated very quickly, allowing this spell to be situational as a reload when low on ammo, or as a strong heal when ammo is full.