Troops are the basic unit of army strength in Atlas. You can think of them as "Hit Points" or HP on your Primarch. Any Troops claimed from the Training menu will go into your Home Garrison by default unless you have your Primarch stationed there, in which case it will be added to the Primarch there that you last trained.
- Each Troop costs 1,000 Gold, 10 Peasants, and ~50 seconds to train.
- Peasants (a.k.a. "Hats" generate at a rate of 1,440/hour up to a cap of 8,000).
- "Bullhorn" items exist that can instantly call 4,000 Peasants to your reserves to allow for more Troops to be trained. These are usually found in the Atlas Bazaar or from Value Packs.
When you engage in combat with another player's Primarch, NOT all of your Troops are permanently killed! A portion of Troops lost in the battle are recovered as Revivable Troops that can be brought back for much less Gold, Peasants, and Time to help you get back into fighting shape much more quickly.
- Each Revivable Troop costs only 233 Gold, 2 Peasants, and ~12 seconds to revive.
- The cap for revivable troops you can have in reserve starts off at 25,000 and increases based on your level.
- As either the Attacker OR Defender, a minimum of 2/3 of your Troops killed become Revivable Troops. This amount can increase up to 100% based on the kill ratio of the Attack or the Defense (which is how many Troops were lost on one side compared to the other).
Can I donate Troops to enemy players?
No. Troops can only be donated to teammates, and up to a limited amounter per 24 hours.
What happens to troops when you change teams?
Troops in Atlas will stay where they are when a player changes Teams. While the player retains ownership of the Troops, their team affiliation will change along with that of the player. This means: if those troops are still sitting on the previous Team's castle, they can be attacked. It's highly recommended for anyone who intends to change teams to move all their Troops to a neutral territory before doing so.
Is there a way to "steal" Troops from other players?
Currently, there is not. However, the Troops on a Garrison that are considered "hostile" to you will still count as part of the Garrison, and will be dealt losses when the Garrison is attacked directly.