Primarchs are the combat units in Atlas. Each Primarch type needs to be researched first in the Primarch Tech Tree. Once you've researched it, a Check Mark will indicate that it's eligible for summoning. Keep in mind that the Tech Tree is like a "spellbook"–you will need to summon a Primarch anew after researching a higher level Primarch to gain the benefits of the new increased stats.
There are a few rules around Primarchs:
- Only one Primarch of each type and Tier can be summoned at a time, so you cannot have two Bronze☆☆ Siegers at the same time, for example, but you can have a Bronze ☆☆ Sieger and a Silver ☆ Sieger out at the same time.
- A Primarch can only exist on the map when it has at least one Troop in its army–any Primarch with 0 Troops is wiped out and disappears/banished.
- Primarchs are summoned at whatever castle is set to their Home.
- Primarchs being summoned are still vulnerable to attack. Make sure your Home is safe from enemy Primarchs, or set it your Home to a Neutral region before summoning a new one.
Each Primarch belongs to a tier, with more powerful ones to be added in later updates. Currently, these Primarchs can be researched:
A trapper has the ability to disable a primarch’s ability, movement, and forces them to attack the said trapper.
Once a trapper has “trapped” a taunter primarch, the taunter’s ability is in a state of “Break” wherein their ability to taunt is disabled for the duration or until the taunter who’s trapped is able to destroy 10% of the trapper’s total troops.